Примечания к патчу третьего сезона Diablo 4 делают Адские волны почти постоянными

Blizzard наконец-то опубликовала примечания к патчу Diablo 4 Season 3, и, как и обещали разработчики во время своего последнего обновления для разработчиков, новейший патч изобилует множеством изменений баланса и обновлений качества жизни. Это, конечно же, включает в себя столь необходимую дополнительную вкладку тайника, которая, наконец, позволит вам хранить больше драгоценных знаков кошмара, уникальных предметов и эликсиров.


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Имейте в виду, что Blizzard предоставила эти примечания к патчу до даты выхода третьего сезона Diablo 4, поэтому вы не сможете сразу увидеть эти изменения. Тем не менее, если вы хотите узнать больше о том, чего ожидать в сезоне Конструкта, мы рассказали все, что вам нужно знать, ниже.

Примечания к патчу третьего сезона Diablo 4

Вот примечания к патчу третьего сезона Diablo 4 во всей их пышной, наполненной изменениями славе:

Новые предметы

Рукавицы Пейнгоргера – уникальные перчатки

Damaging enemies with a cast Non–Basic Skill marks them for 3 seconds. When a Basic Skill first hits a marked enemy, the Basic Skill’s damage is echoed to all marked enemies, dealing 100–200%[x] increased damage.

Аспект адаптивности – полезность

When cast below 50% Maximum Resource, Basic Skills generate 3 of your Primary Resource, once per cast.When cast at or above 50% Maximum Resource, Basic Skills deal 40–80% increased damage.

Аспект Джаггернаута – Защита

Gain 0.75 –1.25 Armor, but your Evade has 100% increased Cooldown.

Обновления предметов

Кольцо беззвездного неба

The unique power has been changed.Previous: Casting a Core Skill reduces Resource cost of your Core Skills by 12%, up to a maximum of 40%. Resets upon using a non–Core Skill.New: Spending resources reduces your resource costs and increases your damage by x10% for 3 seconds, up to 40%.Offensive Aspect of the ExpectantDamage bonus now has a 5-second duration to be used.

Расплавленное сердце Селига

All Stats increased to 2x normal value.Core Skill Damage changed to Movement Speed.Damage While Healthy increased to 3x normal value.Unique Power ChangedPrevious: Gain 30 Maximum Resource. In addition, when you take damage, drain 3 resources for every 1% of life you would have lost instead.New: Gain 60 maximum Resource. 75% of incoming damage drains 2 Resource for every 1% of Life you would have lost instead.

превосходство

Overpower attacks now gain +1% damage, down from +2%, per 1% of your Base Life you have in Fortify.Overpower attacks now gain +1% damage, down from +2%, per 1% of your Base Life that you have in bonus life above your Base Life.

Варвар

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Кольцо голодного

Rend’s duration is increased by 2.0–4.0 seconds. Damaging enemies with Brawling Skills applies 2 stacks of Rend’s Bleed. This effect can only occur once every 4 seconds per enemy.

Аспект расколотой земли – наступление

Every 25 seconds, Upheaval is guaranteed to Overpower and deals 10–20% increased damage. This timer is reduced by 4 seconds when Upheaval Overpowers a Boss or an Elite enemy.

Навыки

Заряжать

Base damage increased by 900%, from 0.25 to 2.50.Enhanced Charge terrain impact damage increased by 150%, from 0.6 to 1.5.Power Charge no longer requires a terrain impact to reduce the cooldown of Charge, and now charging a boss will reduce the cooldown by 6 seconds.

Прыгнуть

Base damage increased by 30%.

Пассивные умения

Грубая сила

Overpower damage decreased from 15% to 8% per rank.

Ходячий Арсенал

Duration of each weapon bonus increased from 8 to 10 seconds.Additional damage from having all bonuses increased from 15% to 20%.Having all bonuses now also increases attack speed by 20%.

Без ограничений

Berserking damage bonus increased from 60% to 100%.

Кровоточащие раны

Bonus bleed amount increased from 115% to 140%.Overpower explosion damage increased from 70% to 85%.

Экспертиза оружия

Expertise leveling has been cut by 50%.

Совершенство

Маршал Глиф

Now reduces the cooldown of every non-Shout skill by 4 seconds, instead of every other Shout skill by 1.2 seconds.

Обновления предметов

Ресурсный аспект Echo Fury

You now generate 6–10 Fury per second while any Shout skill is active, instead of 2–4 Fury per second for each Shout skill active.

Наступательный аспект безграничной ярости

Damage bonus now has a 5-second duration to be used.

Наступательный аспект ветерана-буканиста

Reduced bonus damage per stack from 15%–20% to 6%–8%, up to a reduced maximum bonus of 225%–300% to 30%–40%.

Наступательный аспект Наследственного заряда

Reduced bonus damage from 75%–125% to 20%–30%.

Наступательный аспект наступающего гнева

Reduced bonus Weapon Mastery damage from 82–100% to 40–60%.Damage bonus now has a 5-second duration to be used.

Кольцо Красной Ярости

Damage bonus now has a 5-second duration to be used.

Друид

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Накидки невоспетого аскета

Lightning Storm gains 1 additional strike each time it grows. Lightning Storm Critical Strikes cause lightning to strike twice, dealing 10–20% increased damage.

Вирулентный аспект — полезность

When Rabies infects an enemy, reduce its cooldown by 0.3–0.6 seconds. This cooldown reduction is tripled when infecting Elites.

Навыки

Улучшенное бешенство

Maximum damage bonus increased from 30% to 60%.

Разорвать

Cooldown reduced from 45 to 35 seconds.

Прайм Разрыв

Changed functionality: Lacerate hits Heal for 3% Maximum Life, increased to 6% on Critical Strikes.

Катаклизм

Twister damage increased from 23% to 46%.Lightning damage increased from 77% to 95%.

Высший Катаклизм

Vulnerable duration increased from 3 to 6 seconds.

Пассивные умения

Починка

Additional Healing received increased from 5% to 6% per rank.

Толстая шкура

Fortify gained increased from 6.4% to 10% per rank.

Безудержный

Control Impairing Effects duration reduction increased from 3% to 5% per rank.Increased benefit while over 50% Fortify reduced from tripled to doubled.

Природная стойкость

Fortify gained on Shapeshifting increased from 1.4% to 2% per rank.

Звериное буйство

Required Shapeshift duration reduced from 2.5 to 2 seconds.Attack Speed bonus increased from 25% to 30%.

Духовные дары

Колючая кожа

Thorns increased from .15 to .6. (from 1,194 to 4776)

Подарок оленя

Maximum Spirit increased from 10 to 20.

Птичий гнев

Critical Strike Damage bonus is now Multiplicative instead of Additive.

Совершенство

Тектонический

Bonus Lucky Hit Chance increased from 15% to 20%.

Уравновешенность

Barrier increased from 5% of Maximum Health to 15%.Duration increased from 4 to 6 seconds.

Дикие символы

Passive Companion damage bonus increased from 80% to 120%.

Обновления предметов

Аспект размытого зверя

Previous: While dashing, Shred seeks out Nearby Poisoned enemies instantly dealing 70–100% of the Poisoning damage to them.New: While dashing, Shred seeks out Nearby Poisoned enemies and deals 20–40%[x] increased damage to them.

Аспект метаморфического камня

Boulder Spirit Cost reduced from 50 to 40.

Аспект ненасыщенности

Spirit Generation and bonus damage increased from 20–30% to 30–40%.

Аспект возмездия

Bonus damage reduced from 20–40% to 20–30%.

Некромант

Новые предметы

Пластина-калечильщик

You are Blood Lanced, and when Blood Lance would deal damage to you it instead Fortifies you for 1–2% of your Maximum Life and has a 5% chance to form a Blood Orb. Blood Lance deals 10–20%[x] increased damage.

Аспект Расколотого Духа – Наступление

Casting Bone Spirit also launches 18 Bone Splinters in all directions, dealing 200–400%[x] increased damage and generating 6 Essence per enemy hit.

Навыки

Железная Дева

Damage increased from 0.2 to 0.3.

Ужасная Железная Дева

Bonus damage increased from 20% to 30%.

Взрыв трупа

Lucky Hit Chance reduced from 40% to 25%.Base damage increased from 50% to 70%.Blighted Corpse Explosion damage decreased from 110% to 95%.

порча

Damage over time increased from 80% to 95%.

Север

Initial damage increased from 66% to 75%.Return damage increased from 21% to 25%.

Костяной дух

Damage is increased by 4% per Essence spent casting Bone Spirit, up from 3%.

Жуткий костяной дух

Now restores 30% of your Maximum Essence, instead of a flat 30 Essence.

Разложение послушника

Previous: You and your Minions deal 10%[x] increased damage to enemies being Decomposed.New: Every 1.5 seconds, Decompose makes enemies Vulnerable for 4 seconds.

Разложение посвященного

Previous: Decompose Slows enemies by 50%.New: Decompose Slows enemies by 50%, and if you channel Decompose for at least 1.5 seconds, you gain 30%[+] Movement Speed for 5 second after ending the channel.

Жуткий кровавый туман

Previous: Blood Mist Fortifies you for 0.5% of your Maximum Life each time it hits an enemy.New: You gain +10% Critical Strike Chance for 4 seconds after Blood Mist ends.

Костяная тюрьма

Friendly players and Minions can now freely pass through Bone Prison walls.The functionality of Enhanced Bone Prison and Ghastly Bone Prison have been swapped.

Улучшенная костяная тюрьма

Enemies inside of Bone Prison are Vulnerable.

Жуткая костяная тюрьма

If an enemy is trapped by Bone Prison, gain 25 Essence, plus an additional 5 per enemy trapped.

Жуткая костяная тюрьма

Previous: Fortify for 8% of your Maximum Life for each enemy trapped by Bone Prison.New: Reduce your active cooldowns by 0.5 seconds for each enemy trapped by Bone Prison, up to 3 seconds.

Пассивные умения

Окостеневшая сущность

Now displays the current bonus on the tooltip.

Книга Мертвых

Голем

When Golems finish casting their active ability, they will first try to target a new close enemy before reverting to their previous target.Blood Golem and Iron GolemBasic Attacks now hit enemies in an area around the main target.Bone GolemActive ability now grants the Golem Thorns equal to 70% of your Armor for the duration of the Taunt.Bone MageUpgrade now Fortifies based on your Maximum Life instead of Base Life.Skeleton PriestHealing increased from 25% to 40% over the 8 second duration.

Совершенство

Лидер культа Легендарный узел совершенства

Previous: Your Minions deal 15%[x] increased damage for each Minion type you have active.New: Your Minions deal 10%[x] increased damage for each 20%[+] of Attack Speed Bonus they have.

Голем

Additional Bonus changed from 25% Health to 25% Damage.

Обновления предметов

Аспект проклятия раздутия

Previous: Bone Spirit deals increased damage based on distance traveled, up to 15-25%[x].New: Bone Spirit’s Critical Strike Chance is increased by 15–25%[+]. Your Maximum Essence is increased by 2 for each enemy hit for 15 seconds.

Мучительный аспект

Previous: Enemies afflicted by your Iron Maiden have a [15–25]% chance to be Stunned for 1 Second when they deal direct damage.New: Iron Maiden is now also a Darkness skill and deals Shadow damage. Enemies afflicted by your Iron Maiden have a [15–25]% chance to be Stunned for 1 second when they deal direct damage.

Гниющий аспект

Chance to spawn additional corpses increased from 30–60% to 50–100%.

Неповоротливый аспект

Chance to reduce Golem’s active cooldown increased from 2–5% to 4–10%.Chance to spawn a Corpse increased from 1.0–2.5% to 2%–5%.

Негодяй

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Сапоги зверопада

When you cast an Ultimate skill, your next Core skill consumes all of your energy and deals 0.5–1.5% increased damage per Energy consumed. Using a Cooldown restores 5 energy.

Аспект стойкого нападающего – Оборона

Breaking Concealment grants +10% Resistance and Maximum Resist to all elements for 4 seconds. Killing an Elite enemy reduces Concealment’s cooldown by 6–10 seconds.

Навыки

Сдвиг лезвия

Damage increased from 16% to 20%.Duration increased from 3 seconds to 4 seconds.

Фундаментальный бодрящий удар

Vulnerable now applies while you are below 85% Energy, up from 75% Energy.

Улучшенные Кальтропы

Previous: Enemies takes 5%[x] increased damage from you each second they are in Caltrops.New: Enemies in Caltrops take 10%[x] increased damage from you, increased by 5%[x] each second.

Дождь стрел

Cast time reduced by 15%.The first wave of arrows now hits closer to the player.

Холодное наполнение

Chill amount now increases by 5% per skill rank, up from 2.5%.

Смешанное холодное наполнение

Removed the Critical Strike requirement, and increased the Lucky Hit chance from 20% to 35%.

Смешанное отравление ядом

Previous: Lucky Hit: Poison Imbued skills have up to a 30% chance to apply double the amount of Poisoning damage over time.New: Lucky Hit: Poison Imbued skills have up to a 30% chance to reduce Poison Imbuement’s cooldown by 2 seconds.

Мощная стрела

Vulnerable duration increased from 3 to 5 seconds.

Улучшенный проникающий выстрел

Previous: Penetrating Shot deals 10%[x] increased damage per enemy it pierces.Now: Penetrating Shot has a 10%[+] increased Critical Strike Chance. If Penetrating Shot damages at least 3 enemies, gain 10%[+] Critical Strike Chance for 5 seconds.

Улучшенный проникающий выстрел

Previous: If Penetrating Shot damage at least 3 enemies, your next Penetrating Shot has 20%[+] increased Critical Strike Chance.New: Penetrating Shot deals an additional 10%[x] increased damage per enemy it hits.

Пассивные умения

Ближний бой

Amount of Damage vs Crowd Controlled bonus conversion percent reduced from 40% to 10%.Attack Speed per stack increased from 10% to 15%.

Точность

Previous: Critical Strike with Marksman Skills grant you Precision. You gain 4%[x] Critical Strike Damage per stack of Precision, up to a maximum of 20%[x]. When you reach maximum Precision, your next Marksman Skill is guaranteed to Critically Strike, and deals 40%[x] increased Critical Strike Damage, then consumes all stacks of Precision.New: Each Marksman skill cast grants 1 stack of Precision, or 2 if it has Critically Struck. When you reach 6 stacks, your next Marksman Core or Ultimate Skill is a guaranteed Critical Strike that deals x50% increased Critical Strike Damage, consuming all stacks of Precision. This damage is further increased by an amount equal to x15% of your Critical Strike Damage bonus.

Леденящая тяжесть

Previous: Chilled enemies have their Movement speed further reduced by 10/20/30%.New: Chilled enemies have their movement speed further reduced by up to 10/20/30%, and you gain 5/10/15%[x] increased Chill effect.

сотрясающий

Previous: After Knocking Back or Knocking Down an enemy, you gain 4% increased Critical Strike Chance against them for 4 seconds.New: After Knocking Back or Knocking Down an enemy, you gain 4% increased Critical Strike Chance for 4 seconds.

Совершенство

Инстинкт Лейраны

Previous: When Inner Sight’s gauge becomes full, you gain 100%[+] Dodge Chance for 1.5 seconds.New: When Inner Sight’s gauge becomes full, you gain 100%[+] Dodge Chance for 2 seconds. Your next 3 Core skills deal additional damage equal to 20%[x] of your Core Skill Damage bonus.

Обновления предметов

Аспект Танцора с клинком

The orbiting blades can now hit each enemy 2 times, reduced from 3.

Примечание разработчика. Это изменение было внесено для правильного соответствия визуальным эффектам двух вращений вокруг игрока.

Previous: Twisting Blades orbit for a short time after they return to you, dealing 10–15% of Twisting Blade’s return damage per hit. Based on the distance the blades returning, the orbit damage increases up to 20–30% of the return damage.New: Twisting Blades orbit for a short time after they return to you, dealing 20–30% of Twisting Blade’s return damage per hit.

Аспект украденной энергии

Previous: Each stack of Momentum Key Passive Heals you for 0.04–0.08 Life per second.New: Each stack of Momentum Key Passive Heals you for 0.04–0.08 Life per second and grants you 5% Damage Reduction.

Ледяной алхимик

Previous: Lucky Hit: Damaging a Chilled or Frozen enemy with a Shadow Imbued Skill has up to a 75% chance to release an explosion that deals 0.3–0.48 Cold damage to the target and surrounding enemies, Chilling them for 25%.New: Lucky Hit: Shadow Imbued Skill have up to a 75% chance to release an explosion that deals 0.3–0.48 Cold damage to the target and surrounding enemies, Chilling them for 25%. If they were already Chilled or Frozen, increase this damage by 100%[x].

Токсичный алхимик

Previous: Lucky Hit: Damaging a Poisoned enemy with a Shadow Imbued Skill has up to a 75% chance to create a toxic explosion that applies 0.15–0.2 Poisoning damage over 5 seconds to the target and surrounding enemies.New: Lucky Hit: Shadow Imbued Skills have up to a 75% chance to create a toxic explosion that applies 0.2–0.3 Poisoning damage over 5 seconds to the target and surrounding enemies. If the enemy was already Poisoned, increase this damage by 100%[x].

Сила ветра

Lucky Hit Chance increased from 20%–30% to 30%–40%.

Скайхантер

Inherent affix changed from Damage to Distant Enemies to Critical Strike Damage.Critical Strike Damage affix value increased by ~100%. This does not apply to the inherent Critical Strike Damage Affix.Effect updated to reflect changes to the Precision Key Passive.Previous: The first direct damage you deal to an enemy is a guaranteed Critical Strike. If you had maximum stacks of the Precision Key Passive when you cast the Skill, gain 20–30 energy, this can only happen once per cast.New: The first direct damage you deal to an enemy is a guaranteed Critical Strike. When you consume Precision casting a Skill, that Skill gains x10–30% increased Critical Strike Damage and you gain 20–40 Energy.

Иглхорн

Previous: Penetrating Shot has a 30–80% chance to fire an arrow that bounced off walls and scenery. Damaging 5 enemies with Penetrating Shot will cause your next cast to make enemies hit Vulnerable for 3 seconds.New: Penetrating Shot makes enemies Vulnerable for 3 seconds. Every 4th cast bounces off walls and scenery and deals 20%–40%[x] bonus damage.

Колдун

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Звездопад Корона

Meteor now has 2 charges and a 11–6 second Charge Cooldown instead of a Mana cost and drops 3 additional meteors around the target. Meteor’s Enchantment effect and Enhanced Meteor drop 1 additional meteor.

Аспект измельчающих лезвий — наступление

Ice Blades’ chance to apply Vulnerable is increased by 20%[+] and the Vulnerable duration is increased by 4 seconds. You gain 15–25%[x] Vulnerable Damage.

Навыки

Шаровая молния

Enhanced Ball Lightning changed to have its attack rate increase with attack speed, up to 25%.

Метель

Mage’s Blizzard condition to be cast while over 50 mana has been removed.

Молниеносное копье

Critical Strikes now apply Vulnerable for 3 seconds.

Совершенство

Жгучая жара

Fixed an issue where the Critical Strike Chance bonus was not properly applying.Critical Strike Chance bonus increased from +10% to 12%.

Элементаль-призыватель

Conjuration damage bonus increased from x3% to x5% of the total amount of your Bonus Damage with Fire, Lightning, and Cold.

Горящий инстинкт

Amount of Intelligence required to gain x1% bonus Burning Damage reduced from 75 to 25.

Обновления предметов

Наступательный аспект Shattered Stars

Meteorite damage has been changed to be 20–30% of the casted Meteor’s damage.

Посох Лам Эсена

Increased Charged Bolt chance to be attracted to enemies from 30–50% to 40–60%.

Ледяное Сердце Брайс

Chance to unleash a Frost Nova when enemies die increased from 11–20% to 21–30%.

ГЕЙМПЛЕЙ

Действия в конце игры

Helltide will now be active every hour on the hour, with a 5-minute gap in between. Helltide will be active 55 minutes of every hour.So players can more consistently acquire Distilled Fear, we’ve reworked how Distilled Fear is collected from Nightmare Dungeons.Players will always gain a Distilled Fear after completing a Nightmare Dungeon of at least Tier 30.Every 10 Tiers after Tier 30 there’s an increasing chance for additional Distilled Fears to be rewarded.Completing Tier 90 Nightmare Dungeons and beyond will always grant 3 Distilled Fears.The Purified Sigil reward for completing a Nightmare Dungeon will now always grant a Sigil 1 Tier greater than the Nightmare Dungeon just completed.

Предметы

Scrolls of EscapeNow will populate in the lost items stash if the player missed one that was dropped.Stack limit increased from 20 to 99.Appear as Legendary so that they are harder to miss when dropped on the ground.The chance for Scattered Prisms to drop when defeating an Elite Monster has been reduced.Scattered Prisms can now be acquired from Legion Event Chests.The Material cap has been increased from 99,999 to 999,999.Treasure Goblins spawned while fighting Avarice now have the same loot potential as normally encountered treasure goblins.World Tier III and IV World Boss weekly caches can now drop Unique Items.The increased cap for Item Power on drops from World Bosses has been adjusted.Previous: +100 to min, +100 to maxNew: +65 to min, +25 to max

Примечание разработчика. Мировые боссы предназначены для получения мощной добычи за ваш уровень. Благодаря этому изменению на высоком уровне игроки увидят снаряжение с максимальной мощностью предметов от мировых боссов на более высоких уровнях.

The Item Power ranges for items dropped by end-game bosses, such as Varshan and Zir, have been decreased for Rare and Legendary Items. Unique Item Power has not been changed. Examples (note that the current range for Unique Items was previously the range for all items):Varshan in WT3 (Level 55)Unique Item Power Range: 675-750Rare/Legendary Range: 650-725Grigoire in WT4 (Level 75)Unique Item Power Range: 850-925Rare/Legendary Range: 800-875Beast in the Ice (Level 85)Unique Item Power Range: 900-925Rare/Legendary Range: 850-925Duriel remains unchanged (always drops 925)Nightmare Dungeon Item Power scaling has been adjusted to more consistently drop high Item Power loot in high Tier Nightmare Dungeons. Examples:Monsters at level 100Legendary Item Power RangePrevious: 820-925New: 845-925Rare Item Power RangePrevious: 785-925New: 810-925Monsters at level 125Legendary Item Power RangePrevious: 845-925New: 910-925Rare Item Power RangePrevious: 810-925New: 885-925All monsters above Level 144 (Nightmare Dungeon Tier 90+) now are guaranteed to drop 925 Item Power gear.

Разнообразный

Potion count will no longer be reset after dying and being revived by another player.The Hatred’s Chosen syphon effect is no longer based on Lucky Hit.The Greed Shrine effect also now will drop additional Gold after the effect expires. The amount of Gold dropped is determined by how many enemies were killed while the Shrine buff was active.Uber-Unique Items can now be unlocked as transmogs.

Пользовательский интерфейс и пользовательский опыт

New settings have been added to allow navigation in the world with full Keyboard controls—including movement using the W-A-S-D keys—instead of your mouse.Bonuses from keywords, such as Berserking, now also denote whether any associated damage bonus is additive or multiplicative.Event Timers are now displayed on the world map.The visual effect for being Chilled will now visually increase in intensity to denote how close the Chilled character is to being Frozen.The default button bindings for Mount actions have been adjusted to be more intuitive on controller.An additional stash tab is now available to be purchased in-game with Gold. Maximum stash tabs available are now 6.The icons for the Helltide Chest of Mysteries and Living Steel Chest have been updated to make them more visually distinctive from the other chest icons.The button for confirming Gold amount in the trade interface on controller has been changed to Yor Triangle on console. This will allow pressing A or X on console to bring up the virtual keyboard to manually enter Gold amounts when trading.We have introduced a new way for players to approach reworking their Skill Tree.Players can now refund whole paths orSkill clumps whilst seeing a preview of it all.Players can also see how many Skill points will be refunded to them and how much Gold it will cost in advance.

Примечание разработчика: новые параметры Respec позволяют игрокам легко возвращать или повторно добавлять свои навыки гибким способом. Наша цель с этими дополнениями — сделать покупку и возврат узлов менее трудоемкими, одновременно поощряя игроков больше экспериментировать.

ИСПРАВЛЕНИЕ ОШИБОК

Доступность

Fixed an issue where the Screen Reader did not read the quantity of a consumable in the action wheel.Fixed an issue where subtitles for dialogue and lorebooks could not be turned off.Fixed an issue where the Screen Reader could malfunction when repeatedly opening a vendor’s services menu.

Геймплей

Fixed an issue where player attacks could still be suppressed when some of their character’s body was outside a Suppressor Field.Fixed an issue where effects that increased Max Life by a percentage (such as an Elixir of Fortitude) did not account for certain other Max Life bonuses, such as granted by an Affix on equipment.Fixed an issue where the Drowned Sea Hag could spawn an excessive number of minions.Fixed an issue where the Echo of Lilith could still attack the player after being defeated during the second phase of the encounter.Fixed an issue where the Umbral aspect could grant large amounts of resources when using crowd control Skills on Structure enemies.Fixed an issue where various Skills and effects, such as Devouring Blaze, did not consider Staggered bosses as Crowd Controlled.Fixed an issue where the Butcher could stand in place if the player stood near a Resplendent chest.

Варвар

Fixed an issue where the Bone Breaker legendary paragon node didn’t have a buff indicator.Fixed an issue where the guaranteed overpower from the Earthstriker aspect could trigger on Basic attacks.Fixed an issue where Charge cast by Ancients spawned by the Aspect of Ancestral Charge did not trigger explosions from the Brawler’s aspect.Fixed an issue where Hammer of the Ancients was dealing more damage than intended due to the bonus from the Violent upgrade also being applied even if the Furious upgrade was chosen.

Друид

Fixed an issue where the tooltip for Envenom displayed its damage bonus as additive, when it was multiplicative.Fixed an issue where Enhanced Ravens wasn’t increasing Critical Strike Chance to enemies hit.Fixed an issue where the Dire Wolf’s Aspect did not specify that it also made Grizzly Rage function as a Werewolf skill.

Некромант

Fixed an issue where the bonus from the Ring of Starless Skies could get removed when the Aspect of Gore Quills was activated.Fixed an issue where Shadow and Bone mages did not cast Blizzard when the Coldbringer aspect was equipped.Fixed an issue where Blood Mist could fail to activate while under the effect of a Bandit’s Smoke Bomb.Fixed an issue where the Splintering Aspect would scale more than 2x when used on a two-handed weapon.

Негодяй

Fixed an issue where Tibault’s Will increased the cap for combo points.Fixed an issue where returning Twisting Blades while using the Bladedancer’s aspect were applying full Poison Imbue Damage, instead of the expected percentage of damage detailed in the Aspect’s description.Fixed an issue where the Paragon Glyph Snare did not benefit Smoke Grenade when it is considered a Trap Skill by the Explosive Verve aspect.Fixed an issue where Gorger enemies could still target Rogue players under the effect of Concealment with their stun attack.

Колдун

Fixed an issue where various powers and effects that are granted by evading, such as the unique powers of Esu’s Heirloom and Flickerstep, did not work properly when using the Teleport Enchantment.Fixed an issue where the bonus evade charges granted by The Oculus didn’t increase when upgrading the Weapon at the Blacksmith.Fixed an issue where Ball Lightning was dealing far more damage than intended.

Примечание разработчика: Шаровая молния наносила непреднамеренный урон из-за улучшенного улучшения. Это исправление ошибки возвращает количество урона, нанесенного этим навыком, к заданному значению.

Fixed an issue where the Static Surge legendary node would trigger from automatic casts of skills, such as the Chain Lightning enchantment.Fixed an issue where Ice Spikes would instantly explode when casting Deep Freeze with the Frozen Tundra aspect equipped.Fixed an issue where the buff from the Battle Caster’s aspect could unexpectedly fall off.Fixed an issue where the Protection passive did not take into account any bonuses to Barrier generation.

Пользовательский интерфейс и пользовательский опыт

Fixed an issue in the Season Journey menu where hovering over aspects rewarded for completing a chapter of the Season Journey could sometimes not display the name of the Aspect.Fixed an issue where the minimap icon for indicating the Stash has new items (i.e. recovered lost items) only displayed when close to the Stash.Fixed an issue where the Creatures of Night incense had an incorrect tooltip.Fixed an issue where certain stats would not display for all Classes in the character details window, such as Damage with 2-handed slashing weapons would not display for Necromancers.Fixed an issue where pressing X or Square on console would confirm the salvage of a Legendary or Unique Item.Fixed an issue where controller navigation in the Vendor buyback menu could malfunction.Fixed various instances where the minimap was inaccurate.Fixed various instances where Quest Pins and Objectives were inaccurate.

Квесты и подземелья

Fixed an issue where progression through the Flooded Depths could get broken if a ladder traversal was skipped with Teleport.Fixed an issue where the Animus Urn in the Bastion of Faith could be skipped by using Leap or Teleport.Fixed an issue where progression could be blocked in Uldur’s Cave if all enemies were killed before destroying the second barricade.Fixed an issue where some enemies were not marked on the minimap during the Slay All Enemies objective in Nostrava Deepwood.Fixed an issue where elites encountered that transformed from initially harmless people could respawn after being defeated.Fixed an issue where the Tomb Lord boss in the Shifting City could teleport outside of the boss arena, which would cause the fight to restart.Fixed an issue where there was no Healing Well in the Conclave.Fixed an issue where the Battle Hardened nightmare dungeon affix could grant Damage Reduction even if the player was above 90% life.Fixed an issue where the Sealed Penitent’s Cache quest didn’t properly grant rewards for completion.Fixed multiple instances where the Final Straw quest could not be completed properly.Fixed an issue where the Quest Objective wouldn’t update when entering the Cellar during the Acts of Atonement quest.

Разнообразный

Fixed an issue where upgrading a damaged item at the Blacksmithwould further lower the item’s durability.Various stability, visual, and performance improvements.

Как всегда, вы сможете ознакомиться со всеми примечаниями к патчу в официальном сообщении Blizzard. Кроме того, вы можете заглянуть на наши страницы, посвященные боевому пропуску Diablo 4 Season 3, Diablo 4 Season 3 Gauntlet и Diablo 4 Season 3 Season 4 Companion, чтобы узнать больше.

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2024-01-23 20:23